Welcome back, everyone. We wanted to alert you to a slight change in CVGA hours for the Winter term. We usually have a maintenance window on Monday mornings that we use to keep our systems running, but this window has been temporarily been moved to Thursday mornings. During the Winter term, we will be closed on Martin Luther King, Jr. Day (1/21) as well as during Winter break.
Posts by Valerie Waldron
To help conclude our 10th anniversary celebrations, we wanted to highlight an online exhibit that we originally put together five years ago called CVGA Disassembled. It summarizes many of the different generations of game systems, and how they've evolved since they first became popular in the late 1970s and early 1980s. It also takes a look at how game systems have evolved on the inside, including several images of partially disassembled game systems in each game generation.
There are two new book displays available to peruse on the 2nd floor of the Duderstadt Center, highlighting the Art, Architecture & Engineering Library collection. The first display is from our comics collection, and is themed on Robots. Similarly, the second display is from our general collection, and is entitled "Artificial or Not?" It highlights books and videos involving robotics, artificial intelligence and the like.
As part of our 10th anniversary, we're pleased to share with you a timeline of events and milestones that have shaped and highlighted our collection and services over the years. Also, a reminder that we will be having a party on Friday, November 16th from 3-5pm in the Duderstadt Center basement area (just outside the archive space) to continue the celebrations.
We have two book displays for October, both located in the second floor lobby area of the Art, Architecture & Engineering Library. The first display highlights several books and other materials on communication, and the second display highlights horror comics.
We'd like to share the details about a video game-related talk happening in the library next week: This presentation is an exploration of the intersections of video game building, meaningful learning, Indigenous and Western cultures through relation-oriented ontologies - rather than aspect- or object- oriented ones. From the tech that is used to the land and waters the event is hosted on - these connections matter, weaving networks of relations across digital and physical heterotopic...
Over the next few months, we'll be celebrating the 10th anniversary of the Computer & Video Game Archive. To help kick off the celebrations, we've decided to create a poll on our bulletin board that provides a place for archive users to share their favorite memories. The questions ask "What is your favorite memory of the CVGA?" and "What is your first memory playing video games?"
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