Timeline of CVGA History

CVGA logo

As part of our 10th anniversary, we're pleased to share with you a timeline of events and milestones that have shaped and highlighted our collection and services over the years. Also, a reminder that we will be having a party on Friday, November 16th from 3-5pm in the Duderstadt Center basement area (just outside the archive space) to continue the celebrations. Enjoy!

2018

Celebrated our 10th anniversary

Held the Art & Gaming Symposium in the Hatcher Gallery

Obtained a couple of new gaming computers ("Gryffin" with Windows 10, and a laptop that dual-boots Windows 98/2000)

Revamped our CVGA Disassembled online exhibit to include more image interactivity and accessibility options

 

2017

Partnered with Prof. Kelli Wood for her “Are Video Games Art?” exhibition in the Duderstadt Gallery.

Reached 7,000 games in the collection

Purchased a PlayStation VR and started adding VR games to the collection

Started adding Switch games and equipment to the collection

 

2016

Curated a video game exhibit called Winteractive in the Hatcher Gallery

Started adding games and equipment to the collection from other gaming regions around the world

 

2015

Held the Gender & Gaming Symposium in the Hatcher Gallery

Reached 6,000 games in the collection

Partnered with Ann Arbor District Library to hold a Smash Tournament on central campus

Added a Nintendo 3DS XL to the collection

 

2014

Reached 5,000 games in the collection

Began collecting tabletop roleplaying books

Added an iPad Air to the collection and began purchasing mobile games

 

2013

Celebrated our 5th anniversary with a number of events

First created our CVGA Disassembled online exhibit

Held a Motion Gaming Tournament in the CVGA

Started adding PlayStation 4 games and equipment to the collection

Started adding Xbox One games and equipment to the collection

Started adding Wii U games and equipment to the collection

Added the Arcade Legends machine to the collection

 

2012

Held a Girls’ Gaming Group in the CVGA during the Winter semester

Held a Smash Tournament in the CVGA

Reached 4,000 games in the collection

Purchased a PlayStation Vita and started adding Vita games to the collection

Obtained a new gaming computer ("Phoenix" computer with Windows 7)

Obtained two Amiga computers and began collecting Amiga games

 

2011

Moved to a larger space in the basement of the Duderstadt Center

Held a Water Game Carnival in the CVGA in conjugation with the university’s water-themed semester

Held a Zombie Game Tournament in the CVGA

Started adding game-related books to the CVGA

Reached 3,000 games in the collection

Added a Nintendo 3DS to the collection

Began collecting board games

 

2010

Held a Retro Game Tournament in the CVGA

Held a Smash Tournament in the CVGA

Reached 2,000 games in the collection

Added an Xbox 360 with the Kinect to the collection

Added a PlayStation Move to the collection

 

2009

Held a Racing Game Tournament in the CVGA

Reached 1,000 games in the collection

Added a Nintendo DSi to the collection

Added a PlayStation 3 to the collection

Added an Odyssey 2 to the collection

 

2008

Held a grand opening for the archive in November

Held a soft opening for the archive in September

Obtained new gaming computers ("Blackbird" computer, "LiteBird" computer)

Started with about 65 donated games in the collection

 

2007

Proposed the idea for the CVGA