Posts tagged "library"
from Eaten by a Grue

Library of Congress' Video Game Collection

American Libraries Magazine recently published an article featuring the Video Game Collection at the Library of Congress. According to the article, the collection preserves every game turned in for copyright registration, which works out to be about 10% of the games published each year. They collect the games themselves, along with promotional materials and guides associated with each game.

Pondering the Issue of Games in Libraries

Phil Minchin of Port Phillip Library in Australia shares his views on why games are an overlooked but important addition to libraries via a blog post on the Library Journal blog. In it, he points out a number of reasons why games should be in the collection, including that they are important elements of culture, that they foster community, and that they are art - the poetry of system.

Libraries in Minecraft

Old Dominion University has taken the time to painstakingly recreate their library in the popular indie game Minecraft, and is currently seeking out ideas for connecting with current and potential users who play the game. According to their website, they're planning a zombie invasion on their virtual library to celebrate Halloween, and who knows what might invade them next.

Video Game Book Table Display

Table Display

Our library table display for March is books about video games: The books were selected by the ULAs (Ben, Rebecca & Stephanie) and me; Stephanie put together the presentation. Come by the 2nd floor to check it out, and there are many more books in the stacks!

Books!

Books? Yeah, we've got them too...Recently we've started to add novels, comics and art books related to video games to the collection. Like Warcraft and Halo novels, The Art of... books, and the like. These books will be in the regular AAEL books collection (i.e. not kept down in the archive room) so you can check them out and read them like any other book in the library.

Bibliobouts launched for classroom use

The game Bibliobouts, created by SI students from the University of Michigan, is getting more press as they prepare to be released for classroom use for the Winter 2011 and Fall 2011 semesters. Bibliobouts is "an online social activity that teaches players the skills they need to research academic papers," and can be used across disciplines.Read more about it here, or check out the demo here by entering demo@bibliobouts.org as the email address and "demo" as the password.

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