Video Game Design Book Display

Display sign

We have a new book display on the 2nd floor of the Art, Architecture & Engineering Library, which highlights the growing number of books we carry on video game design. Some subjects that are covered in the display are video game art, music, sounds effects, programming, and career choices. You can check out some other books we have on the subject in our library catalog.

Collection Highlights: Drawn from the Classics

Cover image of "Drawn from the Classics: Essays on Graphic Adaptations of Literary Works," a book featured in this blog post

The AAEL's comics and graphic novels collection also includes scholarship about comics! This post introduces Drawn from the Classics, one of our recent additions to the collection: it's all about graphic adaptations of classic literature. If you're interested in adaptations, we've got everything from ancient epics to Victorian novels to World War II and more!

New Book Displays for April

This month, we decided to highlight Earth Month, which takes place during the month of April. We also currently have a book display that showcases our collection's Batman and Superman comics, which coincides with the recent release of the Batman vs. Superman: Dawn of Justice movie.

Engineering Standards at the U-M Library

Photo of measurements

Standards are important to engineering students as you experiment with new solutions to old problems. Understanding and applying existing standards will help you to create safe, reliable, and marketable designs. As you enter the engineering workforce, your employers will depend on your knowledge of standards as you tackle new engineering problems. But what's a standard?

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