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Bachelor of Fine Arts in Entertainment Arts with a focus on Game Art from the College for Creative Studies. Several years of industry experience developing 3D content for cross-platform video game development (Next gen game consoles, PC, iOS/Android) and research visualization (Full dome planetarium exhibits, virtual reality simulations, application development). Extensive knowledge of the entire 3D production process, including modeling, digital sculpting, texturing, rigging, rendering, key frame animation and motion capture.
Content creation & consultation for 3D visualization. Course instruction and assistance concerning various 3D processes. Digital preservation of artifacts.