This is another, different test.
- August 30th through September 30th
- Duderstadt Center Gallery
- Location Information
- Event Type
This is just a test.
- Date & Time
- August 29, 2014 - 11:30am to 4:30pm
- Duderstadt Center Gallery
- Location Information
- Event Type
- Exhibit Opening
GroundWorks Media Lab
GroundWorks is a walk-in, self-serve media lab with hardware and software for creating, editing and converting audio and video recordings. It is open any time the Duderstadt Building is open.
Staff consultants are available to help you from 9 a.m. to 9 p.m. Monday through Thursday, 9 a.m. to 6 p.m. on Friday, and noon to 9 p.m. on Sunday.
The lab features:
- Mac and PC workstations
- DVD recorders
- CD/DVD duplicators
- document scanners
- video dubbing equipment
- hardware and software for audio and video editing
See a full list of supported media and formats.
Groundworks also offers:
- a broad range of online audiovisual and design software tutorials on lab computers via our subscription to lynda.com
- a self-contained digital audio recording booth for voice or a single instrument (brief orientation required)
- large format poster printing (weekdays 9 a.m. to 4 p.m., fee: $9 per linear foot + tax)
Plase note, the lab may be used to work on personal projects, but users are asked to give priority to those working on academic and professional endeavors.
Schedule free training to learn Final Cut Pro and iMovie video editing software, or take a workshop on creating eye-catching conference posters.
Emerging Technologies Group
- Consulting on the development and manipulation of animations and projection mapping systems.
- Developing high throughput systems for storage and delivery.
- Assisting faculty with content development for new instruction delivery systems like MOOCS and eBooks.
- Assisting in the building and maintaining connected learning environments like Design Labs and Studios.
- Developing workshops on various tools and methodologies.
- Consulting on programming languages and development tools.
- Working closely with other campus units to leverage shared resources.
- Tracking and testing game changing technologies on the horizon.
Electronic Music Studios
The Electronic Music Studios include two state-of-the art recording laboratories that facilitate a broad range of activities and research including: electronic music composition, recording experimentation, mixing audio to motion picture, scientific investigation and acoustics studies.
Studios A and B may be used separately or combined for expanded capabilities — allowing one to function as a control room while the other acts as a tracking space.
The studios may be reserved by U-M students, faculty and staff who have completed the requisite training courses.
EMS A has an API 1608 console in addition to Euphonix control surfaces that allow users to mix, match and adopt any combination of analog and digital workflow that suits their needs. Moreover, the studio is equipped with various analog and digital outboard gear as well as software plug-ins to aid users with their research.
EMS A is not only good for musical endeavors, but it is also arranged in a manner that easily facilitates mixing audio to motion picture.
The room has a centrally located 46-inch display, in addition to two 24-inch computer monitors — that put the digital audio workstation and motion picture controls within easy reach.
Following technological trends in audio and video, the studio is set up in 5.1 surround sound allowing users to experiment in both stereo and surround domains when working on audio or video projects.
EMS B is a one-of-a-kind studio boasting the world's first 7.1/8.0 analog console.
The centerpiece of the room is a 32-channel API Vision console that is set up for stereo, 5.1, 7.1 and 8.0 surround sound.
With just the push of a few buttons, users can hone their skills using traditional formats, as well keep up with the latest trends such 7.1 Blu-ray standard audio and cutting edge 8.0 electronic music composition.
Users will also find that the studio is a great room for editing, mixing and mastering audio because of the dual fader console, onboard and outboard gear, software plug-ins and multiple sets of speakers.
The console has:
- two layers, each with 32 faders
- eight graphic equalizers
- 24 parametric equalizers
- 32 compressors
Furthermore, the studio contains a host of outboard analog and digital gear, including an Eventide H8000fw and a TC Electronic System 6000 II with mastering and surround packages that features a 8.0 reverb program.
The DMC’s Design Labs are centered around making, doing and community building. The labs are staffed by students with passions for exploring new technologies and bringing together collaborative groups from across disciplines.
No appointment is necessary. Our motto: Drop in, start something.
Design Lab 1
Design Lab 1 is one of the DMC’s premier maker spaces. Flexible work areas support exploration of digital video and animation, open source software, and building with Arduino and other electronics. The lab has a green screen and offers training on its use.
Design Lab 3
If Design Lab 1 is all about doing, then Design Lab 3 is about dreaming. This flexible space — stocked with modular furniture, whiteboards and sketch pads — facilitates collaboration and entrepreneurship. It also houses two Mac/Windows workstations with applications for research and visualization.
There's always something going on in the Design Labs.
Electronic Lunch is our most established ongoing collaborative project group. It meets at noon on Fridays in Design Lab 1 during the academic term, and new participants are always welcome.
Other special interest groups also emerge each semester. A number of clubs focus on topics ranging from visual storytelling to software development. Some groups are even led by Design Lab consultants, including a group of students and community members with an interest in projection mapping.
Request After-Hours Access
After-hours access is currently only available for Design Lab 1. Please use our access request form to apply.
The Audio Studio is an audio laboratory set up in the style of a recording studio. The resources are intended to encourage experimentation and research, and develop skills and techniques in audio production.
The studio consists of five rooms: the control room, main tracking room, two isolation booths, and an amp room. It has been set up with the resources to explore stereo recording, surround recording and surround recording with height.
The studio is equipped with an API Vision console and set up for full 5.1 surround sound mixing as well as listening.
- 48 channels
- 96 faders
- 32 microphone pre-amps
- 32 parametric qualizers
- 16 graphic equalizers
- 24 compressors
- surround buss compressor
The studio is also equipped with a large selection of outboard gear including compressors, equalizers, and reverberation units.
Certification to use the Audio Studio is the third and final step in the audio software and facilities training sequence.
Reserve the Studio
Certified users can reserve the room through our online reservation system.
Work with Us
Faculty and graduate students who would like to work on a recording project with one of the DMC's audio engineers, are requested to submit an Audio Recording Project Support Request Form.
Digital Media Commons Computer Training Labs
The DMC has two computer training labs that are open to all U-M students, faculty and staff — though reservations are required.
- Training Rooms 1 & 2 (Rooms 3358 A/C & 3358 B/D), which each have 22 Windows machines plus an instructor's station.
- Advanced Training Labs 1 & 2 (Rooms 3336 A/C, 3336 B/D), which each have 22 Mac/Windows dual boot machines plus an instructor's station.
Both labs can be combined to make larger rooms with 44 work stations.
Advanced Podcasting Room
The Advanced Podcasting Room has all the tools you need to record professional-quality video podcasts that are ready for immediate upload. (Audio podcasts are best recorded in the Recording Booth.)
The room includes:
- a teleprompter
- high definition video camera
- touch screen interface
- professional lighting
- multiple backdrops
- and drawing tablet for annotation.
A 30-minute training session is required before you can use the room.
Reserve the Room
Trained users can reserve the room through our online reservation system.
- Advanced 3-D modeling, animation and simulation
- Open access 3-D printing
- Rapid prototyping
- Motion capture
- Scanning and virtualization of physical objects
- Application development
- Support and consultation through every stage of a project's life cycle
Curious? Come See Us
The lab has an open door policy and welcomes visitors Monday through Friday, 9 a..m to 6 p.m.
More About Our Offerings
3-D Printing and Rapid Prototyping
Perhaps you have volumetric data of solar winds, an architectural space that needs to be experienced before being built, or even the desire to simulate mass casualty scenarios for training first responders. We can help you take a wide range of data and display it in ways that allow for easier exploration, communication, and discovery — whether for research, education, or creative activities.
Tracking precise movements in three-dimensional space can be a challenging process. The lab offers several options for capturing accurate movements of objects or people through space. Whether you’re interested in capturing differences in movement patterns, identifying stress on an architectural form, or controlling autonomous robots, data from the system can be used for analysis, applied to digital characters or objects, used to control devices, preserved for posterity, or help you obtain greater insights into the object of your investigation. To learn more about motion capture, visit the UM3D Lab website.
Working with digital tools, there are times when you need to reference real world objects, or sometimes it’s better to start with a digital version of what you want to create in order to modify it. Our scanners allow you to scan a physical object and generate a 3-D model — which can then be sculpted, measured, archived, or duplicated. Whether you have interest in engines, faces, potatoes, or insects, our scanners can quickly get your objects into digital form. To learn more about 3-D scanning, visit the UM3D Lab website.
Not sure where to start? Do you have an idea but are looking for expert advice? The lab provides a wide range of support services including training, workshops and course integration. We can consult with you at any stage in a project's life cycle, and assist with the development of visually rich applications and tools for multiple platforms — mobile, web, virtual reality. One of our greatest joys is seeing your project succeed whether we’re directly involved or not. You can explore some of our past projects at UM3D Lab website. Let us know how we can help with your next project.