Duderstadt

Test No. 2.

This is another, different test.

Event Information

Dates
August 30th through September 30th
Location
Duderstadt Center Gallery
Location Information
Event Type
Exhibit

Test No. 1

This is just a test.

Event Information

Date & Time
August 29, 2014 - 11:30am to 4:30pm
Location
Duderstadt Center Gallery
Location Information
Event Type
Exhibit Opening

GroundWorks Media Lab

GroundWorks is a walk-in, self-serve media lab with hardware and software for creating, editing and converting audio and video recordings. It is open any time the Duderstadt Building is open.

Staff consultants are available to help you from 9 a.m. to 9 p.m. Monday through Thursday, 9 a.m. to 6 p.m. on Friday, and noon to 9 p.m. on Sunday. 

The lab features:

  • Mac and PC workstations
  • DVD recorders
  • CD/DVD duplicators
  • document scanners
  • video dubbing equipment
  • hardware and software for audio and video editing

See a full list of supported media and formats.

Groundworks also offers:

  • a broad range of online audiovisual and design software tutorials on lab computers via our subscription to lynda.com
  • a self-contained digital audio recording booth for voice or a single instrument (brief orientation required) 
  • large format poster printing (weekdays 9 a.m. to 4 p.m., fee: $9 per linear foot + tax) 

Plase note, the lab may be used to work on personal projects, but users are asked to give priority to those working on academic and professional endeavors.

Learn How

Schedule free training to learn Final Cut Pro and iMovie video editing software, or take a workshop on creating eye-catching conference posters. 

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Last modified: 08/27/2014

Emerging Technologies Group

 

 

The Emerging Technologies Group enables the development and integration of leading-edge technologies into U-M Library’s Specialized Labs and the unique spaces at the Duderstadt Center. The responsibilities of the group include advancing and supporting the systems and infrastructure of the DMC and helping develop the programs needed to support faculty and students.
 
The group consists of both full-time staff and numerous specially skilled students that are practitioners and experts and support faculty, staff and students by:
 
  • Consulting on the development and manipulation of animations and projection mapping systems.
  • Developing high throughput systems for storage and delivery.
  • Assisting faculty with content development for new instruction delivery systems like MOOCS and eBooks.
  • Assisting in the building and maintaining connected learning environments like Design Labs and Studios.
  • Developing workshops on various tools and methodologies.
  • Consulting on programming languages and development tools.
  • Working closely with other campus units to leverage shared resources.
  • Tracking and testing game changing technologies on the horizon.
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Electronic Music Studios

The Electronic Music Studios include two state-of-the art recording laboratories that facilitate a broad range of activities and research including: electronic music composition, recording experimentation, mixing audio to motion picture, scientific investigation and acoustics studies.

Studios A and B may be used separately or combined for expanded capabilities — allowing one to function as a control room while the other acts as a tracking space.

The studios may be reserved by U-M students, faculty and staff who have completed the requisite training courses.

Studio A

EMS A has an API 1608 console in addition to Euphonix control surfaces that allow users to mix, match and adopt any combination of analog and digital workflow that suits their needs. Moreover, the studio is equipped with various analog and digital outboard gear as well as software plug-ins to aid users with their research.

EMS A is not only good for musical endeavors, but it is also arranged in a manner that easily facilitates mixing audio to motion picture.

The room has a centrally located 46-inch display, in addition to two 24-inch computer monitors — that put the digital audio workstation and motion picture controls within easy reach.

Following technological trends in audio and video, the studio is set up in 5.1 surround sound allowing users to experiment in both stereo and surround domains when working on audio or video projects.

Studio B

EMS B is a one-of-a-kind studio boasting the world's first 7.1/8.0 analog console.

The centerpiece of the room is a 32-channel API Vision console that is set up for stereo, 5.1, 7.1 and 8.0 surround sound.

With just the push of a few buttons, users can hone their skills using traditional formats, as well keep up with the latest trends such 7.1 Blu-ray standard audio and cutting edge 8.0 electronic music composition.

Users will also find that the studio is a great room for editing, mixing and mastering audio because of the dual fader console, onboard and outboard gear, software plug-ins and multiple sets of speakers.

The console has:

  • two layers, each with 32 faders
  • eight graphic equalizers
  • 24 parametric equalizers
  • 32 compressors

Furthermore, the studio contains a host of outboard analog and digital gear, including an Eventide H8000fw and a TC Electronic System 6000 II with mastering and surround packages that features a 8.0 reverb program.

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Last modified: 08/27/2014

The DMC’s Design Labs are centered around making, doing and community building. The labs are staffed by students with passions for exploring new technologies and bringing together collaborative groups from across disciplines.

No appointment is necessary. Our motto: Drop in, start something.

Design Lab 1

Design Lab 1 is one of the DMC’s premier maker spaces. Flexible work areas support exploration of digital video and animation, open source software, and building with Arduino and other electronics. The lab has a green screen and offers training on its use.

Design Lab 3

If Design Lab 1 is all about doing, then Design Lab 3 is about dreaming. This flexible space — stocked with modular furniture, whiteboards and sketch pads — facilitates collaboration and entrepreneurship. It also houses two Mac/Windows workstations with applications for research and visualization.

Get Involved

There's always something going on in the Design Labs.

Electronic Lunch is our most established ongoing collaborative project group. It meets at noon on Fridays in Design Lab 1 during the academic term, and new participants are always welcome.

Other special interest groups also emerge each semester. A number of clubs focus on topics ranging from visual storytelling to software development. Some groups are even led by Design Lab consultants, including a group of students and community members with an interest in projection mapping.

Request After-Hours Access

After-hours access is currently only available for Design Lab 1. Please use our access request form to apply.

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Last modified: 08/27/2014

Audio Studio

The Audio Studio is an audio laboratory set up in the style of a recording studio. The resources are intended to encourage experimentation and research, and develop skills and techniques in audio production.

Facilities

The studio consists of five rooms: the control room, main tracking room, two isolation booths, and an amp room. It has been set up with the resources to explore stereo recording, surround recording and surround recording with height.

Equipment

The studio is equipped with an API Vision console and set up for full 5.1 surround sound mixing as well as listening.

It includes:

  • 48 channels
  • 96 faders
  • 32 microphone pre-amps
  • 32 parametric qualizers
  • 16 graphic equalizers
  • 24 compressors
  • surround buss compressor

The studio is also equipped with a large selection of outboard gear including compressors, equalizers, and reverberation units. 

Get Trained

Certification to use the Audio Studio is the third and final step in the audio software and facilities training sequence.

To be certified to use the Audio Studio, you must first be trained to use the Electronic Music Studios, have a semester of good standing in the Electronic Music Studios, and take a multi-session training course for the Audio Studio.
 

Reserve the Studio

Certified users can reserve the room through our online reservation system.

Work with Us

Faculty and graduate students who would like to work on a recording project with one of the DMC's audio engineers, are requested to submit an Audio Recording Project Support Request Form.

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Last modified: 08/27/2014

Digital Media Commons Computer Training Labs

The DMC has two computer training labs that are open to all U-M students, faculty and staff — though reservations are required.

  • Training Rooms 1 & 2 (Rooms 3358 A/C & 3358 B/D), which each have 22 Windows machines plus an instructor's station.
  • Advanced Training Labs 1 & 2 (Rooms 3336 A/C, 3336 B/D), which each have 22 Mac/Windows dual boot machines plus an instructor's station.

Both labs can be combined to make larger rooms with 44 work stations.

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Advanced Podcasting Room

The Advanced Podcasting Room has all the tools you need to record professional-quality video podcasts that are ready for immediate upload. (Audio podcasts are best recorded in the Recording Booth.)

The room includes:

  • a teleprompter
  • high definition video camera
  • touch screen interface
  • professional lighting
  • multiple backdrops
  • and drawing tablet for annotation.

Get Trained

30-minute training session is required before you can use the room.

Reserve the Room

Trained users can reserve the room through our online reservation system.

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Last modified: 08/27/2014
 
The UM3D Lab provides students, facutly and staff with access to technologies, expertise and education in cutting-eduge computer modeling and visualization, including:
 
  • Advanced 3-D modeling, animation and simulation
  • Open access 3-D printing
  • Rapid prototyping
  • Motion capture
  • Scanning and virtualization of physical objects
  • Application development
  • Support and consultation through every stage of a project's life cycle 

Curious? Come See Us


The lab has an open door policy and welcomes visitors Monday through Friday, 9 a..m to 6 p.m.
 
A formal open house is held the second Friday of every semester.
 

More About Our Offerings

Photo of 3-D printed material.3-D Printing and Rapid Prototyping

The lab offers a wide range of additive manufacturing and 3-D printing technologies to help you create physical versions of your digital creations. We provide you with the technology and support needed to do what you do best — bring great ideas into reality: medical devices, mechanical parts, architectural designs, art work, etc.
 
If you have a design you want printed, you can learn more about the process and submit your model at the UM3D Lab website. We will take care of the dirty work, allowing you to pick up your creation when it's ready.
 
However, if you want to get your hands dirty and print yourself, we have a new collection of 3-D printers that are open-access, easy to operate, and free to use. More information on getting started can be found on the UM3D Lab website.
 
 
Photo of 3-D visualization.Advanced Visualization

Perhaps you have volumetric data of solar winds, an architectural space that needs to be experienced before being built, or even the desire to simulate mass casualty scenarios for training first responders. We can help you take a wide range of data and display it in ways that allow for easier exploration, communication, and discovery — whether for research, education, or creative activities.
 
The lab offers a wide range of services related to visualization including training and workshops, consultation and planning, image and animation generation, interactive experiences, and custom tool development. To learn more about advanced visualization at the lab, visit the UM3D Lab website.
 
Photo of motion capture session.Motion Capture

Tracking precise movements in three-dimensional space can be a challenging process. The lab offers several options for capturing accurate movements of objects or people through space. Whether you’re interested in capturing differences in movement patterns, identifying stress on an architectural form, or controlling autonomous robots, data from the system can be used for analysis, applied to digital characters or objects, used to control devices, preserved for posterity, or help you obtain greater insights into the object of your investigation. To learn more about motion capture, visit the UM3D Lab website.
 
Photo of 3-D scanning in progress.3-D Scanning

Working with digital tools, there are times when you need to reference real world objects, or sometimes it’s better to start with a digital version of what you want to create in order to modify it. Our scanners allow you to scan a physical object and generate a 3-D model — which can then be sculpted, measured, archived, or duplicated. Whether you have interest in engines, faces, potatoes, or insects, our scanners can quickly get your objects into digital form. To learn more about 3-D scanning, visit the UM3D Lab website.
 
Illustration of toolbox.Project Development

Not sure where to start? Do you have an idea but are looking for expert advice? The lab provides a wide range of support services including training, workshops and course integration. We can consult with you at any stage in a project's life cycle, and assist with the development of visually rich applications and tools for multiple platforms — mobile, web, virtual reality. One of our greatest joys is seeing your project succeed whether we’re directly involved or not. You can explore some of our past projects at UM3D Lab website. Let us know how we can help with your next project.
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Last modified: 08/27/2014

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