Provides full-text access to the archives of core scholarly journals in the arts, humanities, social sciences and sciences. Includes content from ten of the eleven JSTOR multi-disciplinary Journals Archives Collections (Arts & Sciences I through IX; and Life Sciences) and nearly all of the JSTOR discipline-specific Journals Archives Collections (Biological Sciences, Business I and II, Ecology & Botany, Health & General Sciences, Language & Literature, Mathematics & Statistics, and Music).
In addition, JSTOR now also includes the full text of current issues (up to the latest issue) for selected journals from selected publishers, including the University of Chicago Press.
Please note: U-M does not currently have access to the following JSTOR Journals Archives Collections: Arts & Sciences X (ten); Ireland; and Business III.
Indexes and briefly summarizes articles from 375 popular periodicals published in the U.S. & Canada, covering current events & news, fine arts, fashion, education, business, sports, health and nutrition, consumer affairs, etc. Includes full text for many of the articles indexed.
Indexes and abstracts articles from more than 300 humanities publications. Covers periodicals in archaeology, art, classics, film, folklore, journalism, linguistics, music, the performing arts, philosophy, religion, world history, and world literature. Abstracts feature articles, book reviews, interviews, obituaries, bibliographies, original works of fiction (including dramas and poems), and reviews of plays and television and radio programs. Excludes editorials, letters to the editor, news, ephemeral announcements, cartoons, and advertising. Each record contains a bibliographic citation for an article, book review, or other item in a journal. Full text is included for many articles.
Abstracts of articles, books, essays, exhibition catalogs & reviews, and dissertations covering artists & movements from the late 19th century to all aspects of modern & contemporary art, including photography from its invention in 1839 to the present.
Index to journal articles, books and some theses in the earth sciences. Topics include: all aspects of geology, solid-earth geophysics, mineralogy, paleontology, petrology, geochemistry, geochronology, energy, and stratigraphy.
The Art, Architecture, and Engineering Library is hosting its 3rd annual Mini-Comics Day on Saturday, March 16, 2013 from 10am to 6pm. Participants are challenged to write and draw a complete mini-comic within the span of a day.
Registration is now closed.
What is Mini-Comics Day?
This event will challenge artists to complete a mini-comic within the span of a day. Artists may work alone or with others, and the mini-comic may be any number of pages.
What are mini-comics?
Mini-comics (or just 'minis') are hand-made, independently- or small press-published comics, covering any and all subjects and utilizing all forms of media. While many mini-comics are small in size (around 5.5" x 4.5"), the format is non-standard, and a mini can be anywhere from the size of a postage stamp to a full-sized newspaper. Materials and bindings can also vary, though many creators prefer the simplicity of black & white drawings or paintings which make it easier to reproduce and distribute their work.
View a listing of some of the minicomics in the library
Where and when is Mini-Comics Day happening?
Mini-Comics Day will be held on Saturday, March 16, 2013 from 10am-6pm. The Duderstadt Center, located on the University of Michigan’s North Campus, will host the event, which will be in room 1180.
Who can participate?
Anyone! This event is open to university students, staff, and the general public alike.
Directions to the Duderstadt
Please sign up using the form at http://bit.ly/14P6B2M . Space is limited, so sign up early to save your spot!
Do I need to bring my own supplies?
While there will be some limited supplies on hand, we encourage all participants to bring their own materials. There’s no requirement on what you use to make your comic— though you might want to keep reproduction in mind.
List and maps for places to purchase comic-making or general art supplies in the Ann Arbor area.
Why should I do this?
Because you like making comics. Because you want to work with other comic artists and swap minis. Because you've never made a minicomic before and want to know what all the fuss is about.
Also, did you know the Art, Architecture & Engineering Library in the Duderstadt Center has a (steadily growing) mini-comics collection? We'd love to have more representation from local artists, so this could be a great chance to get some of your work in our collection. If you have more questions about this special collection or would be interested in contributing your own mini-comic(s), you can contact Dave Carter at the AAEL.
More on Mini-comics
4/23/13 UPDATE MLibrary is pleased to announce the winners of the 2013 iDesign competition!
There were 11 teams that entered the 2013 iDesign competition. View all the team submissions at http://www.lib.umich.edu/idesign-competition-2013/submissions.
MLibrary and the UM School of Information (UMSI) challenge YOU to design an innovative tool to make MLibrary more mobile. Final submissions (see details below) are due Monday, March 18th! The winning team gets $2000.*
*Please be aware that accepting any award, prize or gift may impact your financial aid. The value of any such award must be reported to the U-M Office of Financial Aid. For details, please email email@example.com or call 734-763-6600.
Design a system to make MLibrary resources or services more mobile. Interpret 'mobility' as broadly as you choose -- this doesn't have to be tied to phones. Sample project ideas include:
- Responsive designs for library web systems
- Finding physical items within the collection
- Geotagging of image collections
- Anything else you can come up with!
Looking for past user research for ideas? Check it out: http://www.lib.umich.edu/
Any UM student or team of students
How it Works
Teams (one or more students) should submit their initial proposals to iDesign2013@umich.edu by Monday, Dec 17th. The initial proposal should be a 1-2 page prospectus outlining generally what your project idea is. It should include:
- An explanation of the problem you are attempting to solve
- How generally you plan to solve it
- What user group you are targeting (ex. your target user group may be everybody, students of a particular discipline, users with visual impairments, faculty members...)
- Questions that you need answered for your design
- The names of your team members (you may still make adjustments to your team after you submit your proposal)
Feel free to include rough sketches if you have any, but they are not required in the proposal.
After initial proposals are submitted, each team will be given a mentor to guide them through technical limitations and other complications as they develop their designs. Teams will be requied to meet with their mentor at least once to discuss their projects.
Final designs will be due on Monday, March 18th. Your final submission on March 18th should include a link to some kind of project site and a written report on your project (see below for more details). Your project site and written report will be made public so that people can review the projects and vote for the People's Choice Award. Please submit your written report and a link to your project site to firstname.lastname@example.org.
The written report should explain your problem selection, target user group selection, and how your project solves the problem and advances the library's mission. Someone coming to your report without any background knowledge should be able to understand what is the problem you are solving, why it's a problem they should care about, and how your system solves it. Your report may include wireframes, storyboards, or other illustrations of your system's design and interaction. Explain your system as though you were explaining it to an interaction designer--tell us about the reasons behind your design decisions, the benefits and limitations of your design, and what overall you are trying to achieve. There is no length requirement for the report--it should be as long as it needs to be to explain your design. For some systems, this may be accomplished in a few pages; for others, it may require a longer report, especially if wireframes and storyboards are included.
Remember that while the content of the report is most important, writing clarity and quality are also very important. A poorly written report that contains grammatical errors or typos detracts from your overall presentation. Do yourself a favor and be sure to proofread your written report before it is submitted.
Unless it's necessary for communicating your design, you don't need to tell us about your process in the report. For instance, it's sufficient to say that a particular design decision is based on findings from user interviews that you did -- you don't need to tell us if you made an affinity wall to analyze your data. (For clarity: teams are not required to conduct original user research for this contest, but if you do, you can tell us about it.)
If you're having trouble thinking about what the report should include, try thinking about what you would want to see if you were reading someone else's report. What would be important to you to know? What questions would you have that you would want answered?
New requirement 3/13/13
You must include the following language within your report: "I (we) am (are) the copyright holder(s) of this submission and related materials. I (we) grant the University of Michigan University Library non-exclusive rights to develop designs outlined by competition entry submissions in any and all media, for non-commercial library purposes, with attribution to me (us)." If you have any questions or concerns about this statement, please email us at email@example.com.
The project site should communicate some of the same things as the report. As with the written report, someone coming to your site without any background knowledge should be able to understand what problem you are solving, why it's a problem they should care about, and how your system solves it. Your site should tell us something about your process as well. For instance, if you did that affinity wall, the site is a good place to mention it. (Again: an affinity wall is not required for this contest.) Treat this site as something you could include in your portfolio--show us what you did, why you did it, and what you got out of it.
Teams will present their designs to the judges and the public on Monday, April 8th (time and location to be announced). During the session, each team will have 10-15 minutes including the presentation and Q&A. The presentation session will be open to the public. In the days following the presentation session, judges' evaluations will be reviewed and the winner announced.
As with the report and project site, the presentation should explain what problem you are solving, why it's a problem we should care about, and how your system solves it. Tell us about limitations on your system and any recommendations you have about how to get around those limitations, or if you have suggestions for further work. Your presentation can include any aspects of your project that you think it is important for the judges to know.
Judgment and Prizes
The winning team will receive $2000. The team that wins People's Choice will also receive a monetary award (amount TBA). Designs will be judged by a panel of SI faculty and library affiliates on a variety of criteria, including the following:
- Does the system address a real need?
- Does the system perform a valuable function?
- Does the system highlight the library's collections or services in an interesting way?
- Does the system make resources/services more easily accessed in more ways or places and/or does it make resources/services more discoverable?
- Viability in the MLibrary environment -- it doesn't have to be implementable immediately, but it should be within the realm of possibility, and have the potential to help shape future library technological development
- Accessibility -- the system should be accessible to users with visual or other impairments
- Completeness -- the system design should be well thought-out
- The project site, written submission, and presentation should all effectively communicate the problem you are trying to solve, how your system solves it, and what limitations/challenges your system faces.
Background on iDesign
The iDesign competition is a collaborative effort between UMSI and MLibrary meant to foster creativity, innovation, and collaboration between disciplines. It has been held twice in the past, in 2009 and 2011, with a different theme each year. This year's theme is "Going Mobile".
Music Library staff is available at the following location to provide information and assistance as needed to all patrons:
There is wheelchair access to the Moore building at the Macintosh Theater entrance, just off the lower circle and parking lot.
An elevator is available to the 3rd floor and main entrance to the Music Library.
There are wheelchair-accessible computer workstations located on the 3rd floor. Staff is available to assist users as needed in accessing these computers.
Navigating the Stacks
The fourth floor stacks is not wheelchair-accessible. Patrons with disabilities who may require assistance can save time by calling ahead to make arrangements to have the items they need pulled off the shelf (734-764-2512).
There are study areas accessible to patrons in wheelchairs on the 3rd floor.
Restrooms equipped with stalls and fixtures designed for wheelchair access are located on the 1st floor.
Accessing Parking Areas
Accessible parking spaces are located on the west side of the Moore Building near the Macintosh Theater entrance.
Fine Arts Library staff is available at the following location to provide information and assistance as needed to all patrons:
The Fine Arts Library is located on the 2nd floor of Tappan Hall. Wheelchair access to Tappan Hall is available via the east entrance.
There is an elevator on the east side of the building that is available for access to the lower level stacks and the 2nd floor during hours of library operation.
There are computer workstations on the 2nd floor that are wheelchair-accessible. Staff is available to assist users as needed in accessing these computers.
Navigating the Stacks
The stacks are generally not wheelchair accessible but library staff will retrieve materials from the shelves for patrons who cannot access items in the stacks. Link to Library floor plans.
There are study areas accessible to patrons in wheelchairs on the 2nd floor.
Restrooms equipped with stalls and fixtures designed for wheelchair access are located as follows:
1st floor (men’s)
2nd floor (women's)
Accessible Parking Areas
Public accessible parking spaces are located near Tappan Hall, on South University Street and Tappan Street.